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anhthang84
03-09-2013, 15:18
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Digital-Tutors: Creating Digital Food in 3ds Max and ZBrush
Run Time: 2h 39m | Release Date: September 2, 2013 | Author: Todd Daniele
Required Software: 3ds Max 2014, ZBrush 4R5, V-Ray 2.40.03, Raylight Games XrayUnwrap (optional)
In this tutorial we will learn about modeling, texturing, lighting, rendering, and digitally sculpting 3D food.

During the lessons we will take a look at the entire process from start to finish, using a hamburger as the base model. We will start with 3ds Max to model and unwrap the base assets. From 3ds Max we will move to ZBrush to sculpt and add a higher level of detail.

Once we are finished sculpting and generating various maps, we will return to 3ds Max and V-Ray for some basic rendering set-up. By the end of this tutorial you will have all the knowledge necessary to create photo-real digital food.

HomePage:

http://www.digitaltutors.com/tutorial/1257-Creating-Digital-Food-in-3ds-Max-and-ZBrush


http://uploaded.net/file/zhmhs4bw/Creating-digital-food-in-3ds-max-and-zbrush.part1.rar
http://uploaded.net/file/799188x2/Creating-digital-food-in-3ds-max-and-zbrush.part2.rar
http://uploaded.net/file/vfdgzfyg/Creating-digital-food-in-3ds-max-and-zbrush.part3.rar
http://uploaded.net/file/jlb0j1jt/Creating-digital-food-in-3ds-max-and-zbrush.part4.rar
or
http://dizzcloud.com/dl/165onkm/Creating-digital-food-in-3ds-max-and-zbrush.part1.rar
http://dizzcloud.com/dl/165onks/Creating-digital-food-in-3ds-max-and-zbrush.part2.rar
http://dizzcloud.com/dl/165onnq/Creating-digital-food-in-3ds-max-and-zbrush.part3.rar
http://dizzcloud.com/dl/165onoX/Creating-digital-food-in-3ds-max-and-zbrush.part4.rar