-----------------------------------------------------------------------------------------------
3D Game Engine Architecture
File Name: 3D Game Engine
Category: ?
http://rapidshare.com/files/75486799/3D_Game_engine.pdf
-----------------------------------------------------------------------------------------------
3D Game Engine Design-A Practical Approach to Real-Time Computer Graphics
File Name: 3D Game Engine Design
Category: ?
http://www.megaupload.com/?d=VZNAI152
-----------------------------------------------------------------------------------------------
Advanced Graphics Programming Techniques Using OpenGL
File Name: 2_Advanced_Graphics_Programming_Techniques_Using_O penGL
Category: OpenGL 1.1 and 1.2
http://rapidshare.com/files/75486158...ing_Opengl.pdf
-----------------------------------------------------------------------------------------------
AI for Game Developers
File Name: O'reilly-Ai For Game Developers
Category: C/C++
http://rapidshare.com/files/75476197...Developers.chm
-----------------------------------------------------------------------------------------------
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors
File Name: New Riders AI Game Development Synthetic Creatures with Learning and Reactive Behaviors eBook-LiB
Category: C++, Visual C++ 6.0 or .Net, or Dev C++
http://rapidshare.com/files/75477087...etic.Creatures .With.Learning.And.Reactive.Behaviors.eBook-LiB.chm
-----------------------------------------------------------------------------------------------
3D Game Studio/A4 WDL Scripting Tutorial-Teach Yourself Game Programming In 6 Days
File Name: 3D Game Studio-Teach Yourself Game Programming in 6 Days- WDL Scripting Tutorial
Category: 3D Game Studio
http://rapidshare.com/files/76126266...G_TUTORIAL.PDF
-----------------------------------------------------------------------------------------------
3D GameStudio A4 Programmer's Manual
File Name: 3D GameStudio A4 Programmer's Manual
Category: 3D Game Studio A4
http://rapidshare.com/files/76126394..._A4_Manual.pdf
-----------------------------------------------------------------------------------------------
3D Lighting History, Concepts, & Techniques
File Name: 3D Lighting History_Concepts & Techniques
Category: LightWave 5.6 or 6.0, 3D Studio Maxr3.0 or 3.1, TrueSpace 4.3 (DarkTree/Simbiont, Deep Paint 3D, Life Forms 3.9, ReelMotion, TS-Logic's 3D Light Array Generator.RSX)
http://rapidshare.com/files/76127822...Techniques.pdf
-----------------------------------------------------------------------------------------------
3D Math Primer For Graphics and Game Development (incomplete?)
File Name: 3D Math Primer For Graphics and Game Development
http://rapidshare.com/files/76128427...evelopment.pdf
Source Code: gamemath.com
-----------------------------------------------------------------------------------------------
Software Engineering and Computer Games
File Name: Addison Wesley-Software Engineering and Computer Games
Category: advanced features of C++, Windows programming, Microsoft Foundation Classes (MFC), use of Microsoft Visual Studio
http://rapidshare.com/files/76131123...uter_Games.chm
-----------------------------------------------------------------------------------------------
Micro Java Game Development
File Name: ADDISONWESLEYMICROJAVAGAMEDEVELOPMENT
category: Java 2 Micro Edition (J2ME)
http://rapidshare.com/files/76132280...EVELOPMENT.PDF
-----------------------------------------------------------------------------------------------
Advanced 3D Game Programming with DirectX9.0
File Name: Advanced 3D Game Programming with DirectX9.0
Source Code: http://www.wordware.com/files/dx9
Category: Visual C++
http://rapidshare.com/files/78561808...irectX_9.0.chm
-----------------------------------------------------------------------------------------------
Strategy Game Programming with DirectX 9.0
File Name: Wordware Publishing- Strategy Game Programming with DirectX 9.0
Category: C++, Microsoft's Visual C++ version 6.0, DirectX 9.0
http://rapidshare.com/files/78564611..._DirectX_9.chm
-----------------------------------------------------------------------------------------------
Introduction to 3D Game Programming with DirectX 9.0
File Name: Wordware Publishing- Introduction to 3D Game Programming with DirectX 9.0
Category: DirectX 9.0, Visual C++ 6.0 or VC++ 7.0 (.NET).
http://rapidshare.com/files/78563191..._With_DirectX_ 9.0.pdf
-----------------------------------------------------------------------------------------------
Sams Teach Yourself Game Programming in 24 Hours
File Name: Sams Publishing- Teach Yourself Game Programming in 24 Hours-1st Edition
Category: Windows programming, C++, Visual C++ 7.0
http://rapidshare.com/files/78565582...st_Edition.chm
-----------------------------------------------------------------------------------------------
Programming Role Playing Games with DirectX 8.0
File Name: Visual C++ RPG Game Programming
Category: C, and a lot C++, DirectX 8.0, Microsoft Visual C++ 6.0
http://rapidshare.com/files/78576346...rogramming.pdf
-----------------------------------------------------------------------------------------------
Programming Game AI by Example
File Name: Wordware Publishing Programming Game AI by Example
Category: C++
http://rapidshare.com/files/78573213....AI.by.Example .ISBN1556220782.chm
-----------------------------------------------------------------------------------------------
Game Programming All in One
File Name: Premier Press- Game Programming All in One
Category: DirectX 8.0, C++, Microsoft Visual C++
http://www.megaupload.com/?d=8SCJKWFI
-----------------------------------------------------------------------------------------------
Game Programming All in One 2E
File Name: Premier Press Game Programming All In One Second Edition
Category: C/C++, Uses Game Library Allegro, Visual C++, Dev-C++, and KDevelop
http://rapidshare.com/files/78577494...n.One.Second.E dition.pdf
-----------------------------------------------------------------------------------------------
Programming Role Playing Games with Directx 2nd Edition, Premier Press
File Name: Premier Press Programming Role Playing Games With DirectX 2nd Edition
Category: DirectX 9.0, Microsoft Visual C++ 6.0
http://rapidshare.com/files/78569410...ing.Games.with. Directx.2nd.Edition.pdf
-----------------------------------------------------------------------------------------------
Beginning C++ Game Programming
Premier Press- Beginning C++ Game Programming
Category: C++, Dev C++
http://rapidshare.com/files/78583678...rogramming.pdf
-----------------------------------------------------------------------------------------------
ISBN: 1584503262
Title: Practical Java Game Programming (Game Development Series)
Author: Dustin Clingman
Publisher: Delmar Thomson Learning
Publication Date: 2004-06
Number Of Pages: 508
http://rapidshare.com/files/90118825...rogramming.rar
-----------------------------------------------------------------------------------------------
ISBN: 1584502770
Title: Mathematics for 3D Game Programming and Computer Graphics, Second
Edition (Game Development Series)
Author: Eric Lengyel
Publisher: cha rles River Media
Publication Date: 2003-11-18
Number Of Pages: 551
http://rapidshare.com/files/77217657...raphics.2E.rar
-----------------------------------------------------------------------------------------------
ISBN: 1931841233
Title: Game Programming All in One (The Premier Press Game Development
Series)
Author: Bruno Miguel Teixeira de Sousa
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-02-02
Number Of Pages: 992
http://rapidshare.com/files/16431863...1931841233.zip
-----------------------------------------------------------------------------------------------
ISBN: 1592000304
Title: Focus On SDL (The Premier Press Game Development Series)
Author: Ernest Pazera
Publisher: Course Technology PTR
Publication Date: 2002-11-18
Number Of Pages: 336
http://rapidshare.com/files/74084265/Focus_on_SDL.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592003516
Title: 3D Game Engine Programming (Game Development Series)
Author: Stefan Zerbst
Publisher: Course Technology PTR
Publication Date: 2004-06-30
Number Of Pages: 896
http://rapidshare.com/files/16431436...1592003516.zip
-----------------------------------------------------------------------------------------------
ISBN: 1584503084
Title: Real-Time Cinematography for Games (Game Development Series)
Author: Brian Hawkins
Publisher: cha rles River Media
Publication Date: 2005-01-28
Number Of Pages: 326
http://rapidshare.com/files/90325659..._rendering.pdf
-----------------------------------------------------------------------------------------------
ISBN: 193184125X
Title: Visual Basic Game Programming with DirectX (The Premier Press Game
Development Series)
Author: Jonathan S. Harbour
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-01-02
Number Of Pages: 1150
http://rapidshare.com/files/16432484...193184125X.zip
-----------------------------------------------------------------------------------------------
ISBN: 1931841101
Title: Focus On 2D in Direct3D (Premier Press Game Development Series)
Author: Ernest Pazera
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-03-02
Number Of Pages: 271
http://rapidshare.com/files/4122423/...n_Direct3D.pdf
-----------------------------------------------------------------------------------------------
ISBN: 1592003532
Title: Character Development and Storytelling for Games (Game Development
Series)
Author: Lee Sheldon
Publisher: Course Technology PTR
Publication Date: 2004-06-15
Number Of Pages: 488
http://rapidshare.com/files/13744059....for.Games.rar
-----------------------------------------------------------------------------------------------
ISBN: 1584502274
Title: C++ for Game Programmers (Game Development Series)
Author: Noel Llopis
Publisher: Delmar Thomson Learning
Publication Date: 2003-04
Number Of Pages: 412
http://rapidshare.com/files/67979979...1584502272.rar
-----------------------------------------------------------------------------------------------
ISBN: 1584503068
Title: Game Programming Golden Rules (Game Development Series)
Author: Martin Brownlow
Publisher: Delmar Thomson Learning
Publication Date: 2004-03-12
Number Of Pages: 318
http://rapidshare.com/files/16431922...1584503068.zip
-----------------------------------------------------------------------------------------------
ISBN: 1584503246
Title: Mobile Device Game Development (Game Development Series)
Author: Clayton E., II Crooks
Publisher: Delmar Thomson Learning
Publication Date: 2004-10
Number Of Pages: 334
http://rapidshare.com/files/21089984...ment.part1.rar
http://rapidshare.com/files/21089954...ment.part2.rar
http://rapidshare.com/files/21089957...ment.part3.rar
http://rapidshare.com/files/21089955...ment.part4.rar
http://rapidshare.com/files/21089962...ment.part5.rar
http://rapidshare.com/files/21089953...ment.part6.rar
-----------------------------------------------------------------------------------------------
ISBN: 1584503254
Title: Awesome 3d Game Development: No Programming Required (Game
Development Series)
Author: Clayton E Crooks II
Publisher: cha rles River Media
Publication Date: 2004-07
Number Of Pages: 431
http://rapidshare.com/files/16431570...1584503254.zip
-----------------------------------------------------------------------------------------------
ISBN: 1592003494
Title: Beginning DirectX 9 (Game Development Series)
Author: Wendy Jones
Publisher: Course Technology PTR
Publication Date: 2004-04-01
Number Of Pages: 352
http://rapidshare.com/files/16393465...1592003494.zip
-----------------------------------------------------------------------------------------------
ISBN: 1592003737
Title: Game Testing All in One (Game Development Series)
Author: cha rles P. Schultz
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2005-02-21
Number Of Pages: 520
http://rapidshare.com/files/16431943...1592003737.zip
-----------------------------------------------------------------------------------------------
ISBN: 1584502045
Title: Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game
Development Series) (Game Development Series)
Author: Gregory Snook
Publisher: Delmar Thomson Learning
Publication Date: 2003-06
Number Of Pages: 374
http://rapidshare.com/files/16432287...1584502045.zip
-----------------------------------------------------------------------------------------------
ISBN: 1584502614
Title: Elementary Game Programming and Simulators Using Jamagic (Game
Development Series)
Author: Sergio Perez
Publisher: Delmar Thomson Learning
Publication Date: 2002-12-27
Number Of Pages: 298
http://rapidshare.com/files/16431693...1584502614.zip
-----------------------------------------------------------------------------------------------
ISBN: 1584503440
Title: AI Game Engine Programming (Game Development Series) (Game
Development Series)
Author: Brian Schwab
Publisher: Delmar Thomson Learning
Publication Date: 2004-09
Number Of Pages: 624
http://rapidshare.com/files/74668287...rogramming.rar
-----------------------------------------------------------------------------------------------
AI Techniques For Game Programming
File Name: Premier Press- AI Techniques For Game Programming
Category: Microsoft Visual Studio (C++)
http://rapidshare.com/files/75475826...rogramming.pdf
-----------------------------------------------------------------------------------------------
ISBN: 1931841187
Title: Mac Game Programming (Premier Press Game Development Series)
Author: Mark Szymczyk
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-08-15
Number Of Pages: 839
http://www.mytempdir.com/292356
-----------------------------------------------------------------------------------------------
ISBN: 1584502703
Title: Animating Real-Time Game cha racters (Game Development Series)
Author: Paul Steed
Publisher: cha rles River Media
Publication Date: 2002-12-05
Number Of Pages: 392
http://www.mytempdir.com/421428
-----------------------------------------------------------------------------------------------
ISBN: 1931841098
Title: Programming Role Playing Games with DirectX w/CD (The Premier Press
Game Development Series)
Author: Jim Adams
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-01-02
Number Of Pages: 974
http://rapidshare.com/files/4700185/...ectX_-_fly.pdf
-----------------------------------------------------------------------------------------------
ISBN: 159200136X
Title: 3D Game Programming All in One (Course Technology PTR Game
Development Series)
Author: Kenneth C Finney
Publisher: Course Technology PTR
Publication Date: 2004-04-19
Number Of Pages: 848
http://rapidshare.com/files/74661318...All_in_One.rar
-----------------------------------------------------------------------------------------------
ISBN: 1931841942
Title: Data Structures for Game Programmers (Premier Press Game Development
(Paperback))
Author: Ron Penton
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-11-25
Number Of Pages: 884
http://rapidshare.com/files/74684241...rogrammers.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592000363
Title: Macromedia Flash MX 2004 Game Programming (Game Programming)
Author: Craig Murray
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-11-06
Number Of Pages: 784
http://rapidshare.com/files/12961476...rogramming.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592000339
Title: Focus On 3D Models (Game Development)
Author: Evan Pipho
Publisher: Course Technology PTR
Publication Date: 2002-12-27
Number Of Pages: 232
http://rapidshare.com/files/74689151...ls_-_Pipho.rar
-----------------------------------------------------------------------------------------------
Advanced Animation with DirectX
File Name: Advanced Animation with DirectX
Category: DirectX 9, Visual Studio .NET, Visual C++ 6.0
http://rapidshare.com/files/78562258...th_DirectX.pdf
-----------------------------------------------------------------------------------------------
ISBN: 1592000088
Title: Focus On Photon Mapping (Game Development)
Author: Marlon John
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-01-20
Number Of Pages: 344
http://rapidshare.com/files/74690958...on_Mapping.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592004342
Title: Beginning Game Level Design (Premier Press Game Development
(Paperback))
Author: John Harold Feil
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2005-02-18
Number Of Pages: 256
http://rapidshare.com/files/12883105...1592004342.rar
-----------------------------------------------------------------------------------------------
ISBN: 1931841330
Title: 2D Artwork and 3D Modeling for Game Artists (Premier Press Game
Development (Software))
Author: David Franson
Publisher: Course Technology PTR
Publication Date: 2002-11-27
Number Of Pages: 720
http://rapidshare.com/files/74630425...me_Artists.rar
-----------------------------------------------------------------------------------------------
ISBN: 1584500549
Title: Game Programming Gems 2 (Game Programming Gems Series)
Author: Mark Deloura
Publisher: Delmar Thomson Learning
Publication Date: 2001-10-01
Number Of Pages: 575
http://rapidshare.com/files/65958621...ing_Gems_2.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592005853
Title: Beginning Game Programming (Premier Press Game Development
(Paperback))
Author: Jonathan S. Harbour
Publisher: Course Technology PTR
Publication Date: 2004-10-13
Number Of Pages: 360
http://rapidshare.com/files/77188563...rogramming.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592000770
Title: Game Programming with Python, Lua, and Ruby (Game Development)
Author: Tom Gutschmidt
Publisher: Course Technology PTR
Publication Date: 2003-12-01
Number Of Pages: 472
http://rapidshare.com/files/16431923...1592000770.zip
-----------------------------------------------------------------------------------------------
ISBN: 1592005179
Title: Beginning C# Game Programming (Game Development)
Author: Ron Penton
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2004-10-22
Number Of Pages: 344
http://rapidshare.com/files/91146768...1592005179.pdf
-----------------------------------------------------------------------------------------------
ISBN: 159200038X
Title: Mathematics for Game Developers (Game Development)
Author: Christopher Tremblay
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2004-06-08
Number Of Pages: 648
http://rapidshare.com/files/13500607...ers__2004_.pdf
-----------------------------------------------------------------------------------------------
ISBN: 1592001106
Title: Game Development with ActionScript (Game Development)
Author: Lewis Moronta
Publisher: Course Technology PTR
Publication Date: 2003-11-06
Number Of Pages: 424
http://rapidshare.com/files/16431810...1592001106.zip
-----------------------------------------------------------------------------------------------
ISBN: 159200153X
Title: PHP Game Programming
Author: Matt Rutledge
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2004-02-24
Number Of Pages: 376
http://rapidshare.com/files/19413502...amming_pdf.rar
-----------------------------------------------------------------------------------------------
ISBN: 0672326612
Title: Beginning 3D Game Programming
Author: Tom Miller
Publisher: Sams
Publication Date: 2004-12-03
Number Of Pages: 432
http://rapidshare.com/files/3036832/...rogramming.rar
Source code for the book:
http://safariexamples.informit.com/0672326612
-----------------------------------------------------------------------------------------------
ISBN: 1584502959
Title: Game Programming Gems 4 (Game Programming Gems Series) (Game
Programming Gems Series)
Author: Andrew Kirmse
Publisher: Delmar Thomson Learning
Publication Date: 2004-03-03
Number Of Pages: 600
http://rapidshare.com/files/23677537...ing_Gems_4.pdf
-----------------------------------------------------------------------------------------------
ISBN: 1584500492
Title: Game Programming Gems (Game Programming Gems Series)
Author: Mark Deloura
Publisher: Delmar Thomson Learning
Publication Date: 2000-08
Number Of Pages: 600
http://rapidshare.com/files/16431891...1584502339.zip
-----------------------------------------------------------------------------------------------
ISBN: 0761530894
Title: Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game
Development (Software))
Author: Ernest Pazera
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2002-03-01
Number Of Pages: 744
http://www.megaupload.com/?d=69X5RM8T
-----------------------------------------------------------------------------------------------
ISBN: 1931841276
Title: Real-Time Rendering Tricks and Techniques in DirectX (Premier Press
Game Development (Software))
Author: Kelly Dempski
Publisher: Course Technology PTR
Publication Date: 2002-03-02
Number Of Pages: 821
http://rapidshare.com/files/16432304...1931841276.zip
-----------------------------------------------------------------------------------------------
ISBN: 1592000096
Title: Beginner's Guide to DarkBASIC Game Programming (Game Development)
Author: Jonathan S. Harbour
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-01-22
Number Of Pages: 752
http://rapidshare.com/files/10622131...ing__2003_.chm
-----------------------------------------------------------------------------------------------
ISBN: 1592000428
Title: Game Development Business and Legal Guide (Game Development)
Author: Ashley Salisbury
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-04-25
Number Of Pages: 384
http://rapidshare.com/files/209322541/14243930539.zip
-----------------------------------------------------------------------------------------------
ISBN: 1592001041
Title: Game Developer's Market Guide (Game Development)
Author: Bob Bates
Publisher: Muska & Lipman/Premier-Trade
Publication Date: 2003-09-01
Number Of Pages: 736
http://rapidshare.com/files/74692375...rket_Guide.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592000908
Title: MUD Game Programming (Game Development)
Author: Ron Penton
Publisher: Course Technology PTR
Publication Date: 2003-12-11
Number Of Pages: 704
http://rapidshare.com/files/74083256...rogramming.rar
-----------------------------------------------------------------------------------------------
ISBN: 1592000282
Title: Focus On 3D Terrain Programming (Game Development)
Author: Trent Polack
Publisher: Course Technology PTR
Publication Date: 2002-12-11
Number Of Pages: 220
http://rapidshare.com/files/74690555...rogramming.rar
Original post : http://www.booktraining.net/2009/03/...ollection.html
Bookmarks